On 4th May 2019, Virtual Reality (VR) student project won a gold medal at the International Invention, Innovation and Technology Exhibition (ITEX) 2019, Kuala Lumpur Convention Centre (KLCC). The VR game “Chandu: Tribute to the Malay regiment” of two talented students, Adnan and Caleb, focused on creating a virtual reality game that recreated battlefield in British Malaya. It reflects upon the heroic story of Leftenan Adnan who fought Japanese Occupation during World War II in 1942. It embeds a player in historical national events where Malay Regiment fighting is a sobering and touching experience.
This project was part of class assignment Virtual Reality Design 3 (Gamma), initiated by VR lecturers Mr. Dendi, Mdm. Aisha, Mr. Erwin and Mr. Mazlan. Lecturers asked the students to think about VR beyond traditional gaming or entertainment applications. They encourage students to create VR projects for telling the message and stories. For instance, the task of remembering the war became more of a national affair such as to remind young of the major war events, it was found that many people were not even familiar with their ‘own’ history. Moreover, the ‘heritage’ of war was eminently suitable to be pressed into the service of nation-building, reworked as a prelude to nationalism. Virtual reality presents a unique opportunity to showcase the heroism act of the ‘local’ Malays, where it provides more scope to enhance the experience in immersive way to view the landscape, and ‘hear’ and ‘see’ the heroism of the Malay Regiment fighting and dying at the virtual spot where it all happened years ago is a sobering and touching experience, for remembering the battle at Pasir Panjang, where the Malay Regiment faced the Japanese in intense combat and desperation.