Bachelor of Multimedia (Hons.) Virtual Reality
(R/213/6/0142) 04/19 (A9393)
We are committed to producing Virtual Reality specialists who are proficient in creating real-time application to content through experiential design. The three-year Virtual Reality programme trains students to start their project by researching the subject matter and designing the virtual world, interaction and interface. In the second stage, they begin to create the 3D world and breathe life into it by putting colours, sound and avatar that will engage with the user. The user is not just merely passive but highly interacting with the environment. The experience is enhanced through immersive and non-immersive technology.
Head of Department
Erwin Abd Jabbar
Elyna Amir Sharji
Cheong Soon Nyean
Dr. Roopesh Sitharan
Farzura Azreen Abdul Saip
Yong Soon Xuan (Samson)
Creative Director, Unity Technologies, Denmark
Abdul Khaliq, is currently the Creative Director, Unity Technologies, Denmark. Unity Software Inc. (Unity Technologies) is an American video game software development company based in San Francisco. It was founded in Denmark in 2004. He has spent many years in the game industry and held a number of high profile experience in games studios prior to his decision to join Unity. He embarked on a career as Vehicle Artist at Codemasters and later join other game companies as a Lead artist and art director at Ubisoft Singapore and Electronic Art (EA) Sweden.
“Being part of a massive and diverse team that delivers world-class content and memorable moments in games, through art & visuals as a communication tool. That has been what drives me each day as an artist. Art direction to me is a knowledge sharing that requires constant progressive follow-ups, coaching, mentoring, and demonstrating best practices in the production of art across all its elements (characters / vehicles / environment / lighting / cinematic / presentation / etc). 13 years and going strong in the industry, my love for game art has grown more in each production I’ve gone through, and the people I had the privilege to meet and collaborate with”.
Credited titles :
– Race Driver GRiD
– Operation Flashpoint : Dragon Rising
– DiRT 2
– Assassins Creed II
– Prince of Persia : The Forgotten Sands
– Assassins Creed Brotherhood
– Assassins Creed Revelations
– Assassins Creed III
– Assassins Creed IV : Black Flag
– Assassins Creed Rogue
– Need for Speed 2015
– Need for Speed Payback
ASSOCIATE PROFESSOR DR. YIYU CAI
Associate Professor, Robotics & Design Cluster, School of Mechanical & Aerospace Engineering, College of Engineering, Nanyang Technological University Singapore
Dr Yiyu Cai is a tenured professor from Nanyang Technological University. He has over 20 years’ experience working on Virtual Reality (VR) and their applications in engineering, medicine and education. He has developed several VR-enabled solutions with the aid of artificial intelligence and high-performance computing technologies for industrial applications in construction, oil and gas, surgery as well STEM education. He has co-invented six patents in USA, Germany, China and Singapore. Prior to that, he was a R&D specialist with the Kent Ridge Digital Labs, a senior software engineer with the Center for Information-enhanced Medicine (CIeMed) – a joint venture between John Hopkins Medical School and the Institute of System Sciences, and a lecturer with Zhejiang University.
His research interest includes 3D based design, simulation, serious games, virtual reality, etc. He is also active in IDM application research for Engineering, Bio & Medical Sciences, Education, Arts, etc. He has invented or co-invented 6 patents (granted or pending approval). Part of his research was or is being exhibited in Singapore Art Museum, Singapore Science Center, Chinese National Science and Technology Museum, Shanghai Oriental Pearl Tower, etc. He is associate editor with the Journal Simulation and Gaming, and sits in editor boards of 2 international journals. He was co-president of the International Simulation and Gaming Association.